- Some
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- Nov 07, 2020
You Quotes
Quotes that speak straight to you.
This collection gathers quotes framed around 'you' - from candid reflections on body image pressures passed down in families to observations about how humor can mask real vulnerability. Many touch on how what you know about yourself differs from how others perceive you.
- Last Updated on May 30, 2021
- Girl
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- Nov 07, 2020
You know, my wife is a south Florida girl. She was born and raised in Tampa so she's traditionally lived in the South.
- Go
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- Nov 07, 2020
I'm aware now over the last 5 or 10 years that when you do an accent, you really have to kind of get down to the nitty gritty and go into the phonetics of it, if necessary. Find out not just the sounds but the rhythms and the music - or lack thereof - in a particular accent.
- Chamberlain
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- Nov 07, 2020
You don't have to be Wilt Chamberlain to get into the Basketball Hall of Fame. If you don't have a sweet turnaround jumper from 18 feet, the best route to the Hall is fatherhood. Daniel Biasone, aka the 'father of the 24-second clock,' made the cut.
- Happy
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- Nov 07, 2020
Skyjackers had a pretty abysmal success rate - once you commandeered a plane in American airspace, your odds of a happy ending were slim. After the epidemic ended in 1973, what folks tended to remember most about the skyjackers was their futility.
- More
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- Nov 07, 2020
Mobile VR will be a lot more accessible. It'll be easier to use; you'll be able to pass it along to your friends.
- Game
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- Nov 07, 2020
When Facebook acquired Oculus, the game changed immediately. You saw big companies jumping in. You saw people like Google getting fully committed, and then Microsoft came along with HoloLens - there was a lot of stuff that people were doing before, but now the space really ignited.
- Enough
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- Nov 07, 2020
If you don't have content, you don't sell hardware. We need a suite of content of really fun, compelling experiences that aren't just hardcore game-oriented, and when that's good enough, it'll be an easy decision to go to the consumer market.
- Experience
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- Nov 07, 2020
Essentially, we're always trying to reduce latency. As you try to reduce the latency of the experience, you can only get it down so far before we start running into the limitations of game engines, computing, the intensity of the experience you're trying to compute.
- Getting
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- Nov 07, 2020
If you look back at when things like tablets and smartphones were first invented, or the Newton at Apple, that was the first attempt at VR. We didn't even have 3D GPUS, or were just getting them.
- History
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- Nov 07, 2020
We're always doing a lot of user studies on health and safety. We take it super seriously. But if you look back at the history of most new big technology breakthroughs, there is some element of controversy around what impact is it going to have.
- Never
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- Nov 07, 2020
Windows never planned for a VR device. When you plug a HDMI cable into the computer, Windows thinks it's a new monitor. The desktop blinks. It tries to rearrange windows and icons.
- Hard
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- Nov 07, 2020
When you look at this and where it's all going, the hardware business requires a lot of investment. It's very hard, it's very expensive, and ramping up hard on any given platform, whether it's a console or any kind of PC or mobile device, going into the hardware business requires a lot of investment.
- Business
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- Nov 07, 2020