- Casts
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- Nov 07, 2020
Richard K Morgan Quotes
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- Last Updated on May 30, 2021
- Normal
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- Nov 07, 2020
Evolutionary theory informs our understanding of some frankly inexcusable social behavior and renders it perfectly normal.
- Moment
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- Nov 07, 2020
In the future, maybe quantum mechanics will teach us something equally chilling about exactly how we exist from moment to moment of what we like to think of as time.
- Me
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- Nov 07, 2020
I've been accused countless times of writing gloomy futures. But to me, the texture of my sci-fi just feels like an extrapolation of current trends.
- All-Out
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- Nov 07, 2020
I'd always had a hankering to write some old-school sword and sorcery. And there certainly are advantages to that particular form - for one thing, you're able to go all-out on the imaginative front, with a lot less concern for the usual unities of time and space and character.
- Care
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- Nov 07, 2020
Pretty much anything you care to imagine can happen in a fantasy, which in turn means you can really crank up the intensity of the tale you're telling.
- Children
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- Nov 07, 2020
I have so little patience with the whole Y.A. book thing. As far as I'm concerned, you either read books for children or you read books for adults.
- Nov 07, 2020
I think by definition you need to have lived a little bit to write anything that's humanly true.
- More
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- Nov 07, 2020
Certainly a decade and a half out in the real world, bashing my head against things, probably made me into a more textured writer. It gives you something to write about.
- Experience
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- Nov 07, 2020
I think certainly if I'd started getting published when I was in my early twenties, I was quite sheltered then and didn't know anything much about the world. I hadn't had any direct experience of how the world works.
- Live
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- Nov 07, 2020
Good authors mature over time: it does take awhile. Travel abroad and learn to live in other cultures. That's one of the things about teaching abroad.
- Forget
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- Nov 07, 2020
There's a lot of young authors out there, and people do seem to forget: in order to write well, you do need to have some experience.
- Mature
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- Nov 07, 2020
Good authors mature over time: it does take awhile.
- Down
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- Nov 07, 2020
A typical twenty-page short story would work quite well as a graphic novel. A single graphic novel of maybe 120 pages would condense down into a short story quite nicely.
- Game
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- Nov 07, 2020
'Syndicate' is technically the first game I worked on.
- Effort
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- Nov 07, 2020
I guess if I was made responsible for every single line of dialogue in a game and every single piece of textual visual detail, every sign or piece of graffiti, then yes, I think that would be comparable to the time and effort required to write a very long novel, indeed.
- Bedtime
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- Nov 07, 2020
For me, any fiction of nobles and swords necessarily has to be a story of corruption, injustice and savagely violent conflict - because any other treatment is going to have all the heft and realistic honesty of a bedtime fairy tale for five year olds.
- Bad Guys
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- Nov 07, 2020
The myth of Good Guys and Bad Guys is one of the most pervasive we own, and morally grey anti-heroes are simply one of modern fiction's attempts to shake off that mythology and replace it with something a bit more honest.
- Concerned
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- Nov 07, 2020
As far as I'm concerned, you either read books for children, or you read books for adults.
- Getting
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- Nov 07, 2020
I remember visits to the local libraries and getting my own library cards as things of rite-of-passage significance.
- Men
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- Nov 07, 2020
Strong, smart, self-reliant women who don't need men to define them only crop up in the human myth-base in one guise - the Wicked Witch.
- Never
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- Nov 07, 2020
Most women I've ever met either already have or at some point want kids, but there are still significant numbers who don't, or at least don't right now. But those variations are beside the point - the real point is that among all those women, having or wanting kids or not, I never met a single one who didn't want the choice.
- Elastic
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- Nov 07, 2020
I think noir is an immensely powerful - and elastic - lens through which to look at narrative and character. It seems to access something dark and true in us that other modes of fiction are often a bit prissy about touching. But the key to making it work as time and culture moves on is to use the elasticity, not just the power.
- Bouncing
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- Nov 07, 2020
As to the differences between game work and novel writing, well, obviously the former is a lot less lonely - you're in and out of meetings all the time, bouncing stuff back and forth with the level designers, the art department, the animation team, so forth.
- Game
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- Nov 07, 2020
With a game, you're only one part of a team, and what emerges at launch is very much the culmination of the whole team's efforts. You can be proud of playing your part, but it doesn't ever belong to you.
- Creativity
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- Nov 07, 2020