- Game
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- Nov 07, 2020
Graham Nelson Quotes
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- Last Updated on May 30, 2021
- April
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- Nov 07, 2020
At the end of April I archived 'Curses' and Inform, and announced them on the newsgroups.
- New
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- Nov 07, 2020
By the new year of 1994, it had grown up into Inform 4 and could produce games twice as large.
- New
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- Nov 07, 2020
Eventually I found it had been working all along-but didn't show anything on screen until it had the first full page of text. I inserted 30 new lines, and suddenly my toy said 'hEllO woRlD'. An hour later I understood alphabet shifting rather better!
- Care
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- Nov 07, 2020
For a fortnight nobody at all emailed me, or posted a follow-up. Doesn't anyone care, I thought? It turned out my newsreader was broken, and hadn't posted at all.
- Believe
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- Nov 07, 2020
I don't really believe in 'directions' in art; the rope twists as you follow it, that's all.
- Discarded
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- Nov 07, 2020
I like to employ a form of repetition, in which the same elements recur but in different and unexpected ways. rather than being discarded as soon as they are understood or passed over.
- Hard
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- Nov 07, 2020
I try to make puzzles range all the way from easy to hard, and to leave many open at once.
- Past
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- Nov 07, 2020
I'm rather pleased with the new manuals. I see Inform now as a gauche young adult, having got past the stage of growing out of his shoes every few months.
- Game
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- Nov 07, 2020
If you're setting a game during the Cuban Missile Crisis, look through a library. find out what people were wearing, what other issues were in the news, how houses were furnished, what cars were being driven. Especially include things which now seem foreign.
- Fight
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- Nov 07, 2020
Players very widely disagree with me about what's hard and what's easy. and in a way, 'I won, but it was a fight' is the best compliment a game can receive.
- Early
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- Nov 07, 2020
The 'interactive fiction' format hasn't changed in any fundamental way since the early 1970s, in the same way that the format of the novel hasn't since 1700.
- Game
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- Nov 07, 2020
The most frequent complaint is that it's hard. True. it's a hard game to win Also, many people ask me how to use the secret debugging commands, apparently under the impression that I'll tell them.
- Bubble
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- Nov 07, 2020